Do you know how to code, you do graphics, make music, would you be able to come up with your own computer game? Then why wait, get a team together and try to make a game in 42 hours. The theme to work on will be announced on the spot!

Bratislava Game Jam is a contest of coders, screenwriters, graphic designers, philosophers and illustrators whose task is to make a video game prototype in 42 hours. Individuals and interdisciplinary teams will get a space to test their audacious game design along with their skills. The particular theme to work on will be revealed at the start of the event. The jammers will be awarded in three categories: the overall winner, the best aesthetical experience and the participants’ choice. This year’s event will take place at the premises of Bratislava’s Nová Cvernovka from 9th – 11th November 2018..

Bratislava Game Jam 2018 is the fourth year of our game jam. Have a look at the results of previous years:

Basic Info

  • All the participants will have an unlimited access to the venue for the whole duration of the challenge. It is possible to sleep on the spot, but you may want to bring a mat and a sleeping bag.
  • The venue HAS a shower.
  • Apart from the working space, participants will be able to use a chillout zone and a café.
  • Each participant will have their own seating spot, electric sockets, wi-fi connection.
  • The registration fee includes two warm meals a day, snacks and drinks.
  • It is possible to park nearby for free (but public transport is better).
  • The main language of the event is English due to the international jury and participants.

Prizes

Info o cenách pre víťazov postupne dopĺňame.Winning Team

Best Aesthetical Experience

Participant's Choice

Judging Criteria

The jury will judge primarily: how the game develops the theme, idea or message for players as well as an innovative and experimental approach. The technical aspect of the game is not among the top judging priorities.

Rules

  • Teams are made beforehand, max. 4 people.
  • Age: 18+
  • The topic will be announced on the start of the jam.
  • On-site registration is mandatory for each participant.
  • Video games may be done for any platform or operating system.
  • To be judged, the games must be at least in the form of a functional prototype.
  • The presentation of projects will be in English.
  • The games created during the jam will remain the intellectual property of their creators. The event organiser Mladý pes reserves the right to use the games for promotional purposes.
  • The created prototypes will be submitted to evaluation through itch.io.

Programme

Friday, 9. 11. 2018

16.30 - 17:30registration
17:30opening ceremony, theme announcement
18:00game jam start

Saturday, 10. 11. 2018

00:00 - 24:00elections, working

Sunday 11. 11. 2018

Main Hall
10:00 - 13:00games corner & shop by Arcade Watch
12:00 - 13:00submitting the prototypes and presentations.
14:00 - 16:00game presentations (in English)
16:00 - 19:00chance to play the games
19:00 - 19:15keynote: Thorsten S. Wiedemann
19:15 - 19:30award ceremony, The End
19:30afterparty
Kabinet pomalosti
17:00 - 18:00Jogi Neufeld (SUBOTRON): But is it Art? Learnings from the History and Status Quo of the Austrian Game Scene

Jury

Marián Ferko

Marián is a true legend of the Slovak gaming scene. In 1990s, Marián co-created the Quadrax game, one of the first Czechoslovak games that made a world breakthrough. He is behind the first gaming Slovak studio Cauldron with almost 20 titles on their account. At the moment he is active in the Bohemia Interactive video development studio and the Slovak Game Developers Association.

Dana Bubak

Dana is an illustrator, a graphic designer and a game maker. At the moment she is finishing her game Vulkanist that helps develop skills related to meditation practice. In the past she worked in the companies like Pixel Federation, Milk or Folk. She graduated from animation and multimedia in Prague and has worked on non-traditional and meaningful projects ever since.

Thorsten S. Wiedemann

The founder and director who produces and curates A.MAZE festivals, exhibitions and workshops. He is primarily interested in indie games, VR and alternative gaming culture. He is also famous for his artistic performance Disconnected – A 48 hour VR Trip, within which he stayed in virtual reality for 48 hours. Lives and works in Berlin.

Michal Weis

Michal had programmed games already on Atari 800. Later he became a co-founder of the Slovak demoscene and Demobit party with a close link to the gaming community. Around the time, he stood at the beginnings of the Eset company. Today he is in charge of his own software company IBL, whose products focus mainly on processing and visualising weather data and are used across the continents. Michal is the holder of the prestigious EY Entrepreneur of the Year 2017 title.

Kristian Lukić

Kristian is a co-founder of NAPON where he among other things was a curator of the  “Play Cultures” exhibition. The exhibition focused on the phenomenon of games, art and politics. He is a part of the Eastwood group, creates games and modes on the intersection of art, society and economy.

Venue

Nová Cvernovka
Račianska 78
Bratislava

48.1831178, 17.1297133

Nová cvernovka

 

General Partner

Media

Supporters

Event organizer

Contact

Ľubica Fandl Drangová
0902 715 632

PR

Števka Lovasová
+421 915 170 233